package sng.modules.view.components.city.logic.building
{
	import flash.display.MovieClip;
	import flash.events.Event;
	import flash.events.MouseEvent;
	
	import sng.modules.model.vo.BuildingVO;
	import sng.modules.view.components.city.logic.City;
	import sng.modules.view.components.city.logic.CityView;
	import sng.modules.view.components.city.logic.event.TileEvent;
	import sng.modules.view.components.city.logic.interfaces.ICoverage;
	import sng.modules.view.components.city.logic.movement.Directions;
	import sng.modules.view.components.city.logic.unit.BaseBuilding;
	import sng.modules.view.components.city.logic.unit.DragManager;
	import sng.modules.view.components.city.logic.unit.SwfSheet;
	
	public class House extends BaseBuilding implements ICoverage
	{
		
		public function House(_vo:BuildingVO, _view:CityView,_city:City)
		{
			super(_vo, _view,_city);
		}		
		
		/**
		 * 创建建筑
		 * 
		 */		
//		override public function create():void
//		{
//			
//		}
		
		
		
		public function showCoverage():void
		{
		}
		
		public function hideCoverage():void
		{
		}
		
		public function getCoverage():Vector
		{
			return null;
		}
	}
}